Last Change: 2025-05-14 #dba
Command Reference

tip
Commands are accessible by:
- The spherene menu
- The toolbar
- The spherene inspector
- The rhino commandline (just type
sphe_
to see all commands available)
Drive the outcomes of spherene using commands. Spherene is a space filling algorithm and grows from within a given volume. As Volume you need to specify a starting geometry, the env
, envelope, then you can add field points & geometries, modifiers and other controls to design.
Commands are categorized as follows:
Commands
├── PROJECT
│ ├── sphe_project_select
│ ├── sphe_project_new
│ ├── sphe_compute
├── FIELDS
│ ├── sphe_add_field_point
│ ├── sphe_add_field_geometry
├── MODIFIERS
│ ├── sphe_add_boundary
│ ├── sphe_add_dfenv
│ ├── sphe_add_cavity
│ ├── sphe_add_detail
├── UTILITIES
│ ├── sphe_account
│ ├── sphe_set_api_key
│ ├── sphe_inspector
│ ├── sphe_restore_input
│ ├── sphe_restore_output
│ ├── sphe_examples
│ ├── sphe_help
│ ├── sphe_about
Using the Rhino Command Line
Just start typing sphe_
to see all available spherene commands.

The Envelope (env)
The envelope, denoted as env
, describes the outermost surface of the geometry. It's the primary input geometry from which a spherene is generated.
tip
The env is the volume that will be filled with spherene
When creating a new project, the env is placed in the meshes/env layer and named sphe_env
automatically.
Specifications
- Only one
env
can exist per project. - Is user-chosen when creating a new project.
- Describes the geometry of an object (the outermost surface).
- Is a triangulated solid.
- Is used for trimming the raw ADMS.
